Snooker Betting.eu Snooker glossary with snooker terms from A to Z. Billiards explained in details.
  SNOOKER GLOSSARY
A-C, D-K, L-P, R-Z

Baulk – snooker table's footside.

Baize – coarse woollen cloth which is used to cover snooker tables.

Banger – amateur snooker player who "bangs" the balls without any consideration and often much harder than it is necessary.

Bank shot – a shot in which the intended ball lands in the pocket after rebounding from one or more rails.

Bar table – usually coin-operated snooker table which is smaller than the professional one.

Big pocket – shot which is very easy to perform.

Blood test – shot which is very difficult to perform, usually under lots of pressure.

Body English – humorous term referring to the player's spontaneous body movements, while the shot is in play, which indicate his desire that the object ball change its course.

Break – number of points in one series (?).

Break Off – the 1st shot of a frame.

Breakbuilding – the ability to score lots of points by effective controlling of the cue ball.

Century break – a break in which 100 or more points are scored.

Chalk – a powdered substance applied on the cue tip's surface to ensure better contact between the cue and the ball.

Chess in motion – game of snooker.

Chinese snooker – a situation in which it is difficult to perform a shot because in the direct line between the cue ball and the object ball there is a ball which.

Clearance – a series of scoring shots which ends when the player has placed all the ball in the pockets.

Closed bridge – optional way of holding the cue stick when performing the shot in snooker; the index finger is curved over the stick and the supporting remaining fingers lay on the cloth.

Cluster – two or more balls which are in close proximity to each other.

Colour – any ball apart from the reds and cue ball.

Combination shot – any snooker shot in which the cue ball hits the object ball which hits another object ball which finds its way to the pocket.

Concede – to give up a frame.

Cue – a long wooden or fibreglass stick the tip of which is used to hit the ball.

Cushion – bumpers which are attached to the rails of a table.

Ding, Junhui – born in 1987, China's Top 16 snooker player, prodigious winner of three ranking titles, currently considered to be the most promising talent in snooker.

Double hit – a shot which is illegal because the stick's tip touches the cue ball two times.

Extension – a short button attached to the back end of the cue to make it longer; used in such shots when the ball is unreachable for the player with the standard stick.

Fluke – a shot in which the player places the ball in the pocket although not in the way he intended.

Foul – a shot which is against the rules.

Frozen – about a player who fails to deliver good performance because of his nerves.

Half-century – a break of fifty points.

High-percentage shot – relatively easy shot.

Higgins, John – currently world number 1 pro snooker player, with 21 ranking tournament titles in total.

Hill-Hill – the point of a game in which both players need only one more frame to win.

Ho – a player can be heard to cry "Ho!" when he wants the overshot ball to stop.

Hook rest – same as the normal rest, with the only difference that the metal end is hooked and can be placed around another ball.

Hustler – in any skill game which is played for money, the player which makes his opponent believe that he is weak (by disguising his ability to play in one way or another) and then prompts the opponent to accept high stakes. When the bet is accepted, the hustler shows his real skills and wins the match and the cash from the wager.

In the balls – a favourable location of the balls on the table which gives the player not only an opportunity for an easy pot, but also a chance to make a considerable break.

In the money – any place in a tournament which guarantees that a player receives a payout.

ISBF – the International Billiards and Snooker Federation (est. 1971), global body governing non-professional snooker and English billiards.

Kiss – when two snooker balls touch each other (usually cue ball with any other ball).

Knockout – the predominant snooker tournament format; it is divided into the following stages: Last 32, Last 16, Quarter Finals, Semi Finals and Final.

Leave – refers to the cue ball's position after the hit; the "leave" can be either bad or good.

Long pot – any pot when the object ball is hit from the opposite side of the table.

Low-percentage shot – difficult shot.

Match – competition between players which consists of a certain number of frames.

Match ball – the last ball in the match which gives a player the win.

Maximum break – the highest break which can be achieved; in snooker it is 147.

Miscue – when the cue's tip does not hit the ball straight, but slips off it or glances it.

Object ball – the ball which the player intends to hit in his next shot.

O'Sullivan, Ronnie – the popular English "Rocket" is a highly successful pro snooker with three World Champion titles.

Pack – in the early stages of a frame, a few red balls which are close to each other and cannot be potted.

Pot – when a ball is hit into the pocket.

Pot Black – highly popular series of non-ranking British snooker tournaments which was televised by the BBC (since 1969 up to 1986 and later since 1990 up to 2007).

Professional foul – one that is committed deliberately.

Push shot – shot in which the cue tip stays in contact with the cue ball for longer than it is allowed; the cue ball is as if 'pushed' by the tip.

Pyramid – the triangle-arrangement of the object balls before the first shot is taken.

Ranking points – credited to professional snooker players on the basis of their performance in the ranking tournaments; these points determine qualification and seeding for snooker tournaments, and are maintained by World Professional Billiards and Snooker Association.

Ranking tournament – snooker event in which ranking points can be scored.

Rebound – when a ball reflects from the cushion.

Round Robin – alternative snooker tournament format; each player play against all the other players, at least once, and the winner is the player with more wins.

Runner up – the player which loses in the final of a snooker tournament.

Safe – about a ball which is difficult to pot.

Shot – to hit the cue ball.

Shot clock – an optional snooker rule which makes the game run faster; in Premier League Snooker it denotes that each player has 25 seconds to perform the shot.

Shot in nothing – a shot in which you fail to score but remain in a safe position.

Sitting duck – an object ball very close to the pocket which is therefore an easy target for the player.

Top 16 – the prestigious ranking of the best sixteen professional snooker players, based on ranking points; very often Top 16 is invited to tournaments without the need for qualification.

Trick shot – a shot performed to impress the audience.

Two-way shot – a situation in which the player can score in one of the two possible ways.

Whitey – a cue ball.

Wood – a cue.

World Snooker Championship – the most prestigious event in the snooker calendar.

WPBSA – World Professional Billiards and Snooker Association (est.1968), Bristol-based organization responsible for governing professional snooker and English billiards across the world.

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